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Setting shared Material using script is not showing in "Saved by Batch"

Hi, I'm new to Unity3D. I am facing an issue, that if using the Visual Editor assigning same material to different game object it shows that "saved by Batching 1 etc". While assigning same material...

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Load Unity 4.3 Sprite(2D) of type Multi from AssetBundle

Hello, I am using a Sprite of type multiple(sprite sheet) and using the following code to load while they are in Resources Sprite [] allSprites = null; allSprites = Resources.LoadAll("MyAnimation");...

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(Legal) Standalone Player "About Dialogue" Unity3d 4.x

Hello, Simple is that Can we "**Remove**" or "**Modify**" the "About Dialogue" in Standalone player according to "**Unity3d 4.x**" license agreement ? Note: I have a **Pro** License of Unity3d 4.x...

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Setting shared Material using script is not showing in "Saved by Batch"

Hi, I'm new to Unity3D. I am facing an issue, that if using the Visual Editor assigning same material to different game object it shows that "saved by Batching 1 etc". While assigning same material...

View Article

Load Unity 4.3 Sprite(2D) of type Multi from AssetBundle

Hello, I am using a Sprite of type multiple(sprite sheet) and using the following code to load while they are in Resources Sprite [] allSprites = null; allSprites = Resources.LoadAll("MyAnimation");...

View Article


(Legal) Standalone Player "About Dialogue" Unity3d 4.x

Hello, Simple is that Can we "**Remove**" or "**Modify**" the "About Dialogue" in Standalone player according to "**Unity3d 4.x**" license agreement ? Note: I have a **Pro** License of Unity3d 4.x...

View Article
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